A reflection on Early Access

Early Access has been around for a while now, and we’ve seen a number of success stories pass the review, with games such as Prison Architect, Audiosurf 2 and the somewhat bigger Godus kicking up quite a lot of dust. Reviewers flock to review games that haven’t been finished yet, gamers throw their money at unfinished products, and in the meantime the games’ developers have a revenue stream to keep developing until they can finish the game, without ending up in financial trouble on the way, or at least minimizing the risk of doing so.

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