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Wait What Game Design Episode 5: This is just a test

Now that we have a couple of ideas under our belts, we go looking for ways to turn this ideas into prototypes. What are some of the tools that we can use to quickly suss out if an idea is worth pursuing or not?

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Wait What Game Design Episode 4: What did you expect?

On this episode we discuss our favorite games and try to explain why we think we like them. What do we expect from a game and what happens when those expectations aren’t met? Is it possible for a game designer to guide those expectations?

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Wait What Game Design Episode 3: we should get engaged.

In this episode we discuss how to fill your household with games and try to find ways to engage a player through various forms of media.

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Wait What Game Design? Episode 2: what’s in a game?

In our second episode we try to find what elements combine to be game.
What is needed for an activity to become a game and are all of those elements equally important?
Also, what does all of this have to do with household chores and the creation of horses?

You can contact us through

email : waitwhatgamedesign@gmail.com
twitter : @waitwhat_gd (http://twitter.com/waitwhat_gd)

Links mentioned in this episode :

A practical definition of innovation in game design : http://www.lostgarden.com/2005/04/practical-definition-of-innovation-in.html

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Wait What Game Design Episode 1: An introduction

The first ever episode of Wait What Game Design, a podcast in which we explore the realm of Game Design and what it is or isn’t.
In this first episode we introduce ourselves, the podcast and our goals to the listener.

You can contact us through

email : waitwhatgamedesign@gmail.com
twitter : @waitwhat_gd (http://twitter.com/waitwhat_gd)

Links mentioned in this episode :

Lost Garden (http://www.lostgarden.com/)
The Mountain (www.kotaku.com/a-video-game-about-being-a-mountain-1590452458)
Crunch Cast (http://www.crunchstudios.com/)
Rules of Play (http://en.wikipedia.org/wiki/Rules_of_Play)

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